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Careers - The Third Floor

Jobs

Details on roles we have available or are always looking to fill at THE THIRD FLOOR follow below. Our online careers form can be accessed from the above link to apply online.

Los Angeles

London

Vancouver

Please use the application form to apply for these roles. Online reels and links to websites are welcome. Please also include a shot breakdown showing specifically what you contributed to each shot/sequence.

Previs Shot Creator

The Third Floor is seeking ambitious artists who are looking for a golden opportunity to make their mark on the entertainment industry. By using the language of cinematography and animation in tandem to design the strongest possible sequences, a previs artist holds an impactful and highly collaborative role in the filmmaking process. The artistic sketch of the film to come, quickly produced through previs, supports effective creation, communication and realization of the project from development through to production and post.

A previs shot creator pieces together elements, sets them in motion, and “films” them with virtual cameras to create cinematic sequences that represent the creative blueprint. Nearly any aspect of a shot can be tweaked instantaneously to improve the composition or the timing of the action. Working with the previs supervisor, previs shot creators produce previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.

The ideal candidate:

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Previs Asset Builder

The Third Floor is seeking a special breed of 3D modellers. Assets are built quickly and must be highly optimized for real-time workflow in Maya. An asset builder must be able to take artistic direction from a wide spectrum of sources to produce environments, props, and characters that best represent the director's vision. The ideal asset builder candidate will have a strong sense of design and feel comfortable filling in the gaps of information to ensure each asset looks its best. Strong Knowledge of low-polygon modelling is a must, and good knowledge of real-time OpenGL techniques for lighting and FX is a plus.

The ideal candidate will:

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Previs Generalist

The Third Floor is seeking a special breed of technical and creative artist. Applicants should have a variety of CG skills and a solid understanding of composition and cinematography. The Third Floor’s artists collaborate with high-profile directors, editors and VFX supervisors and must be prepared to implement changes on the fly.

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Previs Editor

The Third Floor is seeking a Previs Editor with strong animation and technical skills.

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Preferred Skills & Experience

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Previs Coordinator

The Previs Coordinator is central to previs project management. They liaise with all aspects of production as well as help strategize and implement tasks and targets crucial to the delivery of the project on time and on budget.

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Game Engine TD

The Third Floor is looking for an experienced Unreal Engine programmer who enjoys a collaborative and creative work environment. We are looking to push the boundaries of entertainment, developing for cutting-edge hardware, working on virtual and augmented reality experiences. In this position you will develop ground-breaking new work in real-time entertainment across a variety of projects and platforms. Unreal Engine is the primary development focus, but a familiarity with other game engines is certainly welcome.

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Art Lead

The Third Floor London is seeking an experienced Art Lead to oversee asset creation and artistic direction for all VR and game-engine related projects. The ideal candidate will have prior experience managing teams of asset creators (modellers, textures, rigging, shaders and look development) in addition to hands-on experience and a ‘hands on’ approach. Strong Unreal Experience is essential and experience with other game engines preferable.

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Level Designer

The Third Floor London is looking for a Level Designer to help design and develop mechanics and interfaces for high profile VR and Film related projects. The role will be hands-on with the Unreal Engine producing original content.

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Environment Artist

The Third Floor London is looking for a passionate Environment Artist to work on high profile VR and Film related projects. The role will be hands-on with the Unreal Engine producing original content, so strong Unreal Experience is essential and experience with other game engines preferable.

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Recruiter

THE THIRD FLOOR London is seeking a Recruiter to support the Artist Manager and will be an integral part of the production team. The successful candidate will source the best talent for our London office and film studios. They will be a natural at building strong relationships with external artists and act as the first point of contact for recruitment. Our new team member needs to be an excellent communicator with strong negotiation skills.

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IT Tech Runner

THE THIRD FLOOR, Inc. is the world’s pre-eminent visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. Recent film and television projects THE THIRD FLOOR has worked on include The Martian, Mission: Impossible – Rogue Nation, Marvel’s Ant-Man, Marvel’s Avengers: Age of Ultron, Mad Max: Fury Road, Maleficent, X-Men: Days of Future Past, Edge of Tomorrow, Guardians of the Galaxy and Game of Thrones Seasons 4 and 5. The Technology Runner will work in the IT team to provide IT support for the Third Floor office and studios. This is a very exciting opening for anyone with a true passion for technology and support. It is an opportunity to gain training and insight on the systems powering our many creative teams, on our various projects. As a gateway to a career in Systems this role is an ideal way for a hardworking and motivated individual to get their foot in the door of this creative industry.

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